Hello, I am trying to do ray-plane intersection based on this siggraph material: http://www.siggraph.org/education/materials/HyperGraph/raytrace/rayplane_intersection.htm and there the tutorial says that if the dot product between the ray direction and the plane normal is greater than zero then it usually should be reversed.
Why? Since I don't know yet the reason, I also don't know if I can reverse it soon after the first intersection test for the first pixel and then forget about it, or if I can reverse it once only for the intersection rays (I am using orthographic projection, so the ray's direction is always 0,0,1) and then for reflection/refraction rays should I do the dot product test everytime?
Someone could do the favor of clarify that out for me?