# 2D Liquid Physics for everyone! (Liquid Physics 2D)

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Hi,

My name is Sam Warner, I'm the creative director at Physical Liquid Software. A new Irish ‘advergaming’ start-up based out of Dublin, Ireland.

I'm posting to announce the release of an asset for the Unity3D game engine, the asset came about as a necessary technology to be developed by us in order to create one of our ‘advergaming’ projects (Which we sadly can’t talk about yet, due to confidentiality agreements). We've spent a lot of time, effort and money on creating this asset and we hope you enjoy it!

The technology is ground-breaking in the fact that for the first time all game developers (individual or large corporation) can now simulate proper liquid physics on mobile devices. There are games like Where’s my water? That simulate liquid but these were physics engines developed from the ground up by people like Disney costing hundreds of thousands of dollars.