Sign in to follow this  

Should I keep a dev/programming journal?

This topic is 1108 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello!
I'm relatively new to gamedev.net, and I've noticed the "Journal" tab on the profile page of this site. Is it beneficial, or otherwise recommended, to keep a development journal, and, if so, what should I put in this journal?(e.g. lessons learned, activities performed, code written, progress made.) Also, do you prefer to keep a pencil-and-paper journal, or a typed one? I am very new to game developing/programming, so this is a new concept to me.
 
(Also, I didn't really know whether to put this in the general Game Development forum, or the Game Programming sub-forum, so apologies if this is not where the post should be smile.png)
 
Cheers,
boxnuggets

It's not some magical game development specialty or anything, the journal feature is just a gamedev thing to let people ramble about their ideas, implementations they've tried, game progress, so on.

Should you have some kind of journal/blog for your work? That is totally up to you. Some people do it as a way to keep themselves motivated, even if nobody is necessarily reading it forces them to commit to posting about what they've done periodically, and they get a bit embarassed when they have nothing to write about.

But its not like its required or anything.

Share this post


Link to post
Share on other sites

I like to use a written journal for idea generation and getting down game concepts, but it doesn't do much for me in terms of motivation. Instead of any sort of "journal," I like to prepare a semi-formal list of deadlines that I put in a very obvious location in my workspace, and I'm able to check things off as I go. Just my personal preference!
 
 

Edited by ModernToMe

Share this post


Link to post
Share on other sites

I actually do both - I keep a daily written journal for sketching and working out problems, and then I keep a journal here on Gamedev.net to put more polished ideas and progress updates out there.  As the others have mentioned, it is motivating to some degree, and in general I find it beneficial to get other people's inputs on your work.

 

I have also found that the number of comments varies quite a bit, but if you put in the effort to post good content, people will be viewing it for sure.

Share this post


Link to post
Share on other sites

This topic is 1108 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this