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ios/swift repositioning physicsBody relative to SKSpriteNode

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I'm making a game similar to a platformer. I want the collision rectangle for platforms to be slightly shorter than the image. I can change the size of the rectangle, but I want to be able to make sure the bounding rectangle starts in the lower-left-hand corner of the image. How can I do this?

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This topic is 1108 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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