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Sprite DLight - Instant normal maps for 2D graphics - Final Week!

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Hello everybody,
 
The final week for Sprite DLight on Kickstarter is running, all stretch goals are met and the project is more than 500% funded.
 
Sprite DLight is a tool that generates instant normal maps from 2D sprites in one click. 
This way, you could create a game featuring dynamic lighting on pixel art characters and objects, simply by processing the existing game art and using the normal maps in combination with a shader.
 
Sprite_DLight_Infograph.png
 
An animated dynamic lighting preview of a normal mapped sprite sheet:
 
Sprite_DLight_Thanksgiving_Preview.gif
"Selen Run Animation" from the game Timespinner, ©2014 Lunar Ray Games, animated dynamic lighting preview of the sprite sheet in Sprite DLight
 
Multiple sprites, re-rendered for different environments, based on the normal map:

Sprite_DLight_Stretch_Goal_3.gif
"Super Aged Warriors Alpha 2 HD Turbo Special", ©2014 AlbertoV (DYA Games), re-rendered for different environments with the normal map and lighting of Sprite DLight
 
5996c60a01dbaf927a0ad9beec5c12db_large.p284ea08c5ee43d198eb311f46cb32d37_large.p
 
There are a lot more previews and information on the Kickstarter project page, including 3 videos.
Sprite DLight is also on Steam Greenlight, every single vote is appreciated.
 
During the Kickstarter campaign, the tool can be pre-ordered at a reduced backer price, and backers can participate in the beta. Edited by Deeee

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Only 26 hours left until the Kickstarter campaign ends...
 
93de999f27770b425f1e5fc867c309ec_large.g
[i]"Skull Plant", ©2013 [url=http://kaiseto.deviantart.com]Kevin Chaloux[/url], normal map and dynamic lighting preview of Sprite DLight[/i]

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