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Help to make this SDL game working

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I would like to play a game named Dstroy where GPL sources can be found here: http: //narroin.free.fr/dstroy/

It was developed in 2009 using SDL 1.2 (not by me). At that time, I success to build and play it without worry.
I want to re-compile it again today, but a bug occurs, the keyboard does not respond in the game except the "escape" key that allow to leave the game.

Everything else seems to work (video, sound, etc ...)

I think the problem concern SDL, my hypothesis is that the "keyboard" working with an older version of the library, but not with the 1.2.15 I use to compile today. (version distributed by Ubuntu 14.04)
I also tried to build it on Mac OS X, the same problem occurs.

Is a SDL specialist can take a look and see if there is a quick fix?

thank you


PS: The game is very easy to compile, linux and mac must use the Makefile.linux some dependencies are required (SDL_mixer, SDL_net, libsmpeg ...)
make -f Makefile.linux all
For data, you should download the archive for win32 and copy the contents of dstroydata file in / usr / local / share / games / DStroy (or copy the folder in the source and do a make install, but it copies files everywhere, and it is mismanaging rights)

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