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workhouse

WorldKraft

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screenshot5.JPG

 

WorldKraft

 

Sandbox game with cool features:

- small block size for greater accuracy - 10x10x10 cm

- model building mode, create individual models

- world building mode, place multiple instances of the same model to create environments

- models can be moved and rotated

- map import, place and resize map on the ground to create a blueprint for realistic representation of the world

 

Unity3D / PC

 

screenshot4.JPG

screenshot7.JPGscreenshot8.JPG

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Update. New features:

- Push/Pull. Instead of adding blocks one-by-one it is possible to push / pull multiple blocks at once to quickly create a wall, floor, roof or any other surface

- Magic. Press the "M" key to have a block appearing in front of you. No need to look for nearest block to create a "flying" object [one that is not attached to the ground].

 

screenshot11.png

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Victorian terraced house - one rod [16'6"] front width  - thousands of those have been built across UK during XiX century.
 
First model - well, half of it, the roof, some walls and other details are missing - large number of blocks causes the whole thing to be quite unwieldy 
 
screenshot27.png
 
 

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Small update. The project has been updated to Unity 5, this will hopefully translate into better game [once we fix all/most the old and new bugs].

 

Also, project now has a proper development blog http://www.worldkraft.com/blog - check for updated build [mac/pc] ver0.23

Edited by workhouse

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Update. New build - more stable, less bugs, partially implemented inventory.

 

Test model. GWR 5400 Class Pannier tank - I'm hoping to get models moving [soon].

 

 

screenshot40-300x169.png

 

 

See BLOG for more info 

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Full steam ahead! First model that resembles "real thing" - GWR 1366 Class 0-6-0 PT 

 

136916.png

 

 

Based on those drawings

 

More screenshots in BLOG and HERE

Edited by workhouse

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Most recent build v0.32 includes major changes affecting performance – models with million blocks can be made ;-)
 
million.png
 
Also, Push/Pull has been fixed [with added Ctrl-Z undo], this makes the whole thing a lot easier to use.
 
Plus, I've made use of my humble skills to sort out the website which is now quite useable on any device [mobile/desktop] 
 

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