Jump to content
  • Advertisement
Sign in to follow this  

Improper use of asCDataType::Format in #ifdef block

This topic is 1249 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

There's a bit of code in as_callfunc.cpp, line 327:

asCDataType::Format does not take 0 parameters, but it is called here with 0 parameters, causing a compiler error.

This only happens on some platforms, in this case on a Linux system: ubuntu 14.04.1.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!