Hey guys,
I was thinking of updating my D3D9 code to either D3D10 or D3D11. It shouldn't be too difficult since I'm already using .fx and very little FFP.
If I chose D3D11 will the end user need Windows 8 and/or a D3D11 video card ?
It's not a cutting edge engine and I want people with older, mid-level systems to be able to run it. If everything was complete I'd leave it as D3D9 but I'm still adding stuff and thought it would be better to update now.
What do you think ?
Thanks.