Hi everyone,
I've had an idea for a mobile game for a few months now and I'm looking to try and build it now that I have some time to do so. I'm completely new to game design and have only done a fair amount of research to learn some of the basics so far. My game in the simplest of terms is a Match-3 type with resource acquisition to purchase upgrades that will make completion of higher levels possible. The overall premise for why you'd be doing this is what I think makes the game different however that is the skeleton I'm trying to build. Since I'm completely new to programming, I'm looking into software designed for hobbyist to jump right in so I could potentially build a prototype and then maybe hire someone to polish it up for release.
Would anyone be able to recommend a good software I should use to build this game? I want to commit and learn how to program however I don't want to put in time with the wrong software if I can avoid it. So far I've played around a bit with Unity and GameSalad and have been considering picking up a license for Construct 2. Am I on the right track with these options or is there something easier/better suited for what I'm trying to make?
Thank you for all your help!