• Advertisement
Sign in to follow this  

Depth reduction on shadow rendering - Wall problems

This topic is 1156 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all,

I have added a depth reduction pass on my shadow rendering, that works good but have a problem when a wall is present.

The problem is if I zoom and a wall is there, since the wall information is not there because behind the camera, the shadow is broken.

The only way is to add a backup value on the view of the shadow rendering, meaning make the radius bigger using a mul factor ?

The problem is then how choose the good value which will works good ?

Must be a param by scene ?

Thanks for the help

Edited by Alundra

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement