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dshader_t

OpenGL nvoglv32.dll crash - nehe lesson02 fullscreen change

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Hey guys

I have a strange problem with opengl fullscreen mode.

I can reproduce it even with this demo: http://nehe.gamedev.net/tutorial/your_first_polygon/13002/

Just run it in windowed mode (it will ask if you want to use fullscreen, select NO) and them press F1 to change mode to fullscreen - it will crash.

It only happens on GPU 1: NVIDIA GeForce GT 540M, it dont crash on my GPU 2: Intel(R) HD Graphics Family

Unhandled exception at 0x69CCABB7 (nvoglv32.dll) in someAPP.exe: 0xC0000094: Integer division by zero.

stack trace points to 

SwapBuffers(hDc)

Any ideas how to fix it? Is it a nvidia driver bug or something?

 

Also, the NEHE lesson file with exe is attached - can you check if it crashes for You and tell me your GPU?

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Doesn't crash on a 560ti.

 

It's a driver bug - submit it to NVidia with as much info as you can.

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