Hi.
I published a game on Google Play 6 months ago. The rate of installations has remained the same more or less:
[attachment=26204:ss1.png]
I'm trying to explain why the retention suddenly stopped:
[attachment=26205:ss2.png]
One could argue that it's a bad game (and maybe it's so), but if that was the reason I would expect the retention to be bad from the start. It could be the app has stopped working in most devices. Does anyone have any ideas?