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Nacho

QuakeC?

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Yes, maybe my question was rather loose. I´ve read in an old magazine that ID made their own version of the C programming language and called it QuakeC. Is that technique still used?

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QuakeC is the language used to make the progs.dat and qwprogs.dat for Quake1/QuakeWorld. The QuakeC source when compiled turns in to progs.dat and that''s used for the actual game info (not the engine). QuakeC is pretty much like C except simpler. To make mods you change the progs.dat. Quake2 and 3 don''t use this, only Quake1. So don''t bother learning it since the only use of knowing it is being able to make Quake mods.

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