Hi,
Can anyone please share an example project where we can see a OpenGL Window running inside a Win32 Form/WPF using c#.
Till now i was using GLFW to create a window and render to that window. But, it would be awesome if i can render into a Winform, and create buttons,labels etc to use for creating visual debugging .....and hopefully some day into a full fledged WYSIWYG editor!
So, simply put, how can i get the hwnd from c# winform to a C++ opengl app.
I think below two replies address the above line.But, I needed more information than that, i need a complete example project/solution that i can compile and test, and learn from it, and develop on top of it.
Any useful links are also appreciated.
Thanks.