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2D Tiled Based Game - Charactors used 3D or 2D?

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hi, I am a student in hong kong, working on a game project. My project is a 2D Tiled Based game, which is more or less having the style of Diablo, originally I was thinking to use 2D for all the graphics, including background and sprites, however, i found some new tile-based games started using 3D for their characters with 2D background, the usage of this is the game lets the players to have full on-screen variation of the characters, like the clothes color of the characters. And I wonder if it will affect the game perfermance, because of the interchange of 2D and 3D? Many thanks if anyone can give some ideas about the above mentioned.

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some video cards wont support displaying polys over 2d surfaces, but you can cheat this by having a big flat poly for the map

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