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JosephLea

How to caculate network bandwidth ?

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I have a problem to define bandwidth. If I have a game server, and assume 1 people in game cost 30 bytes, and there are 10 people(10 clients) in game. What''s the bandwidth limited on the server? Server send 10 people''s data to client1, then send 10 people''s data to client2, then send 10 people''s data to client3,... until send to client10. Total send 10(people)*10*(client)*30(bytes/people) ? Is it correct ? How can I reduce the bandwidth ? Thank you !!!

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That''s correct.

To reduce bandwidth you can

cut down your packet size
reduce the frequency the packets are sent
only send packets to those in the acting client''s view.

Ben

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Guest Anonymous Poster
Or you can read the featured article on GameDev.net today (about multicasting)!

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