Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Chen Hoi

2D Tiled Based Game - Charactors used 3D or 2D?

This topic is 6083 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hi, I am a student in hong kong, working on a game project. My project is a 2D Tiled Based game, which is more or less having the style of Diablo, originally I was thinking to use 2D for all the graphics, including background and sprites, however, i found some new tile-based games started using 3D for their characters with 2D background, the usage of this is the game lets the players to have full on-screen variation of the characters, like the clothes color of the characters. And I wonder if it will affect the game perfermance, because of the interchange of 2D and 3D? Many thanks if anyone can give some ideas about the above mentioned.

Share this post


Link to post
Share on other sites
Advertisement
Well actually many 2d to 3d tile based games use 3d for tiles too so there is no performance loss of using 2d with 3d.

Look at Gamedevs articles for 2d tile based games using 3d. That should give you an idea...

Share this post


Link to post
Share on other sites
Hi I would use a 3D modelling program to render the characters then export the frames to bitmaps or any other image.By doing that you can keep the high quality in the 3D artwork without having to pay for it performance wise by having to have a 3d engine.Many computer rpgs use this technique especially if it has an online mode.The great thing about this is you can use most any 3D modelling software even trial versions to do this. Well good luck on your project.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!