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DX Font Help

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Hi, I wanted to implement a DirectX font engine because I heard that GDI font functions are very slow. Well I just wanted to know how to implement this... The only thing I could think of is a loop that blits each letter graphic to the screen, but this seems like it would be slower. Would this be faster than using GDI''s own font methods? Thanks Jason Arora jason@pubism.com http://www.pubism.com

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