DX Font Help
Hi, I wanted to implement a DirectX font engine because I heard that GDI font functions are very slow. Well I just wanted to know how to implement this...
The only thing I could think of is a loop that blits each letter graphic to the screen, but this seems like it would be slower. Would this be faster than using GDI''s own font methods?
Thanks
Jason Arora
jason@pubism.com
http://www.pubism.com
tuts on it at
http://nexe.gamedev.net
and
www.drunkenhyena.com
Eric Wright o0Programmer0o
NeXe
My Homepage
http://nexe.gamedev.net
and
www.drunkenhyena.com
Eric Wright o0Programmer0o
NeXe
My Homepage
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