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Zer0

d3dxsprite

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Hmmm.. I don''t use D3DXSprite, but I''m guessing that you should only put Sprite->Draw calls between begin and end because the point of those functions is to set up sprite specific states/settings.

If you really wanted to, you probably could set and reset your own settings between begin and end, but that''s kinda missing the point, unless you had some very specific reason for doing that.

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