Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

JSCFaith

Game Test

This topic is 6089 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Ok, well my game is basically complete. I have to try to find any problems so I would appreciate it if you could test the game and tell me some information: OS RAM Video Card including Memory CPU Speed FPS - you get in the game Any Problems you had Any suggestions to make the game better. Well if you could help me out I would appreciate it, thanks. Here is the link to get the game. http://www.gamedev.net/community/gds/projects/default.asp?projectID=352 BTW, its an asteroids clone. Well thanks for you time. Later and enjoy.

Share this post


Link to post
Share on other sites
Advertisement
I tried your program and it didnt run on my system. The screen went black for a moment and it generated the "output" file. Nothing else. Running win 98se with 384mb ram, 32mb vram, 667 P3.

Share this post


Link to post
Share on other sites
Ok, so now I am pretty certain it only works on win2000 and XP. I have a 98 machine but its really old, so it won''t run the game anyway.

Thanks. I will try to find out whats wrong.

Share this post


Link to post
Share on other sites
win xp
1.4gHz athlon 256DDR, geforce 2 MX 32mb

70-75fps

works perfectly

error log has a lot of Drawing Object failed (DDERR_INVALIDRECT).

Share this post


Link to post
Share on other sites
RAM: 440 MB
Video Card: GeForce 2 32MB
CPU: AMD K6 500 MHz
OS: Windows XP Home Edition

FPS: 70 - 75
It ran good.

EAX

Edited by - EAX on November 11, 2001 4:18:59 AM

Share this post


Link to post
Share on other sites
Yeah worked sweet as for me

Windows XP, P3-500, 128MB, 32MB TNT2 @ 75 fps

Also had an error log filled with invalidrect thingies.

Share this post


Link to post
Share on other sites
WinXP Pro
Pen3 650mhz 133mhz FSB
256mb DDR
GeForce2 MX400 64MB DDR ram

FPS: 65~


Error: Drawing Object failed (DDERR_INVALIDRECT)


Suggestion: Allow the ship to move when starting a new level. (Maybe not shoot yet?) Was in the path of an Asteroid - blew me up right after my ship stopped blinking ...




Edited by - David_Kay on November 11, 2001 4:28:55 AM

Share this post


Link to post
Share on other sites
Didn''t run... just switched resolutions, black screen, then back to windows...

OS: Win98
RAM: 128MB
Video Card: GeForce2 MX 64MB
CPU: P3 500MHz

The output file says "Ends"

Share this post


Link to post
Share on other sites
In response to David_Kay. You should be able to move when the ship is blinking. That is weird. On my comp you can. Damn, I have a lot of compatiblity errors with this game. BTW, I think I am getting pretty close to the Win98 problem. So I will get back to you when I think if have it fixed.

Thanks for your help so far.

Share this post


Link to post
Share on other sites
Windows XP Pro
768 MB SDRAM
GeForce2 MX 32MB SDRAM
TB 1.4GHz
75 FPS

Works perfectly, the log contains no errors whatsoever. Btw, that ship reminds me of good old 1942

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!