Hi,
I am curious as to if anyone else uses an installer to package their finished game.
I am planning to use innosetup for my own game, and previously i used to be a big fan of NSIS. It seems that for the most part bundling an installer is an afterthought during development, making zip files available to playtesters containing the exe and assets seems to be the norm here.
I've never liked this and consider it a bit user-unfriendly, so i've always gone with making the release process build an installer and deploy it to the web. Does anyone else do anything like this for indie development, and if so what do you use?
Thanks in advance for your feedback!