Sign in to follow this  
wallacekcy

Advice on roles

Recommended Posts

Hi,

 

I have just managed to land my first job in the gaming industry, which I will work as a mid level gameplay developer for a pretty well known game company. Prior to this I have worked as a software engineer in a Computer Graphics focused software development house for around three years. I have always had a passion for Computer Graphics, and always wanted to work on the graphics in the game industry.

 

Now, gameplay programmer, as far as I know, only really work on the interaction between the players and the games, such as game mechanics, UI, AI, etc..., correct me if I am wrong here. I asked if there would be any tasks related to Computer Graphics during the interview, and the answer was a flat out no. I have accepted the offer nevertheless, due to my lack of experience in the game industry, so I thought I could do with a couple of games under my resume.

 

Now here's my worry, that my career path is heading completely tangential to the direction I want to head. I understand that if I keep on developing graphics demo's, I would still be able to catch up, but is that sufficient for me to switch to an engine programming role or a graphics programming role?

 

I think people usually look for people who had experience in such role, rather than in other roles, I am not really sure. Are programmers able to switch between teams easily? I'd imagine not every programmer would be able to switch to something like a physics role without a pretty steep learning curve that companies usually cannot afford.

 

 

Any advice is appreciated.

 

Share this post


Link to post
Share on other sites
Might you become pigeonholed as a gameplay programmer? Yes. That's possible. But at the company where you've been hired, at this time, you'll be filling a need they have. Do a good job at it, and look for opportunities to volunteer for graphics-related tasks when your workload permits.

Share this post


Link to post
Share on other sites

In my experience, you don't need to worry too much. Make sure your leads/producer know that you're always interested in doing more of the graphics stuff, and I'm sure some opportunities will come your way. If you show capability then a sideways move to keep you happy would probably not be difficult to get after project or two.

 

That's based on my experience in small to mid developers though. Might be a different story in a very large company where bureaucracy and HR can often get in the way of things.

Share this post


Link to post
Share on other sites

It is fairly rare to get a job in a specialist role as an entry level candidate. If someone is hiring for an AI specialist, or a networking specialist, or a graphics specialist, they are almost never looking at entry level for that position.

 

Don't worry about it.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this