Books

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0 comments, last by c u r t i s 22 years, 5 months ago
I am thinking of getting "OpenGL game programming" , " Special effects programming" or "Tricks of the Advanced 3D game programming and rasterization gurus". Just wondering what you think is the best? Does anyone know about the last two books? I have "Tricks of the windows programming gurus". thanks
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the special effect programming is "Special effects programming in DirectX".

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