Pixel Plotting
IDirect3DTexture8::LockRect
everybody asks this question so often... you might want to look at some of the other posts. you get a pointer to the bits of the surface and the pitch of the surface (pitch NOT equal width sometimes because alignment).
everybody asks this question so often... you might want to look at some of the other posts. you get a pointer to the bits of the surface and the pitch of the surface (pitch NOT equal width sometimes because alignment).
And I always ask - what are you doing? Often, plotting pixels is not the best (fastest) way to do whatever it is you''re thinking about...
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