SolidTeapot
Hi all,
how do I create, without using glut.h,
a solid teapot in OpenGL?
What call should i make?
I''m using:
gl.h
glu.h
glaux.h
Thanx all,
Hugo Ferreira
UniteK Future
"Concentrate, and you can see it. If you see it, then it is possible. If it is possible, you can Achieve it."
What makes you think it''s just one call?
I think you need to get a model of a teapot and load it like any other model.
I think you need to get a model of a teapot and load it like any other model.
Let me just say this:
*lol*
Hugo Ferreira
UniteK Future
"Concentrate, and you can see it. If you see it, then it is possible. If it is possible, you can Achieve it."
*lol*
Hugo Ferreira
UniteK Future
"Concentrate, and you can see it. If you see it, then it is possible. If it is possible, you can Achieve it."
I believe you want to call "auxSolidTeapot(double)". I think this is in the glu.h file. Note that unless you have a fast processor, rendering this pot will be very slow!
Thanx, I apreciate it,
Hugo Ferreira
UniteK Future
"Concentrate, and you can see it. If you see it, then it is possible. If it is possible, you can Achieve it."
Hugo Ferreira
UniteK Future
"Concentrate, and you can see it. If you see it, then it is possible. If it is possible, you can Achieve it."
Never thought there was such a function.
Cool.
Btw, could one speed it up with something like this?
If auxSolidTeapot uses immediate mode commands it should work, right??
Cool.
Btw, could one speed it up with something like this?
GLuint teapot = glGenLists(1);glNewList(teapot, GL_COMPILE);auxSolidTeapot(double);glEndList();//...glCallList(teapot);
If auxSolidTeapot uses immediate mode commands it should work, right??
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