drawing basic points and vectors in a 3D space

Started by
-1 comments, last by bigworld12 8 years, 9 months ago

hello every one ,

i started making a game engine from scratch recently , and to be honest i think i don't know where to start

so i started by making a simple Point class that have X Y Z values , all i want to do now is display points in a 3d space

i watched like 5 tutorials and i managed to create a window that has a green background (Using SharpDX library in Visual studio 2013)

so how do i exactly make a 3d space to draw points on ?

Edit : i didn't know there is a For beginners forum , so please delete this post

This topic is closed to new replies.

Advertisement