HI guys,
we need your advice, but first here is a background,
I have built my own HTML5/JS engine framework that powerd all the games
I worked on and released on facebook and in android.
But now i have a client that wants to port/release the game to iOS, that same game i written in facebook and runs very well in android (wrapped in webview).
Now the problem is, HTML5 audio in iOS has problem like Apple did not follow the standard so we have problem playing the audio at all.
i have searched all over the net the for some solutions including spritesheets, etc.
but u want to hear ideas from game developers themselves here at this site.
the options I am considering is to adapt a 3rd party tool such as phonegap/cordova or cocosJS just to handle the audio, havent tested it yet since i havent bought a mac as of the moment (planning to buy in a few days)..
what are the best approach for this?
thank you in advance.