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Worth a try...

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Im currently working on a software rendering engine, and im just curious to know if it is possible to use it when hardware rendering is not possible... automatically of course... any ideas? Thanks albiet my engine is just in turing rite now.. but i would be porting it to c++ if it is possible... hehe yes i said TURING!! the worlds most lame excuse of a programming language heeh ... ill stop talking and click post not hehe

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Well, of course, you have to query windows to see whether the OpenGL is allowed, or else, tell it to use your dll

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