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Deftwun

ZombieCopter - Half finished game posted on github

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This is a little project written in java using libGDX and Box2d I've been working on for a few months. It ended up being a tad too ambitious though. I need lots of art/content/levels but a lot of the basic mechanics are fairly solid. I got pretty far but it needs a lot of work to be any where near a 'game'. For now I'm going to leave it alone but I may come back to it. 
 
So instead of letting it rot on my hard drive I released it on Github under MIT license in case its at all useful to anyone. Feedback on whats there is appreciated!
 
screenShot1.png?raw=true

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Anything from coding style and design to the game mechanics really. How readable is the code? Do the controls feel right? What things could / should be fleshed out to turn this into a fun game? I know the art leaves a lot to be desired (I'm not a great artist and I didnt put a ton of time into it). I'm going to try and focus on something smaller for my next project, just curious what things I should do differently in the future. 

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