• Advertisement
Sign in to follow this  

Source-engine

This topic is 998 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I want to make a game with rocket jumping. Should I go about using the Unity engine which I am familiar with or the source engine which im trying to learn? Also does anyone know any good source sdk tutorials as well as any info regarding source 2? Thanks in advance

Share this post


Link to post
Share on other sites
Advertisement
Moving to For Beginners.

You could probably leverage either game engine to make a game. I've no idea which would be a more natural fit for your game, since the short description of "a game with rocket jumping" is hardly a comprehensive design document, but with a bit of effort I'm sure you could generate an excellent game with either system.

Share this post


Link to post
Share on other sites

If your primary goal is to complete a game, I would say stick with the engine you know (Unity).

If your primary goal is to learn a new engine, choose the new engine (Source).

Share this post


Link to post
Share on other sites

Well I am also wondering if anyone knows any good tutorials for source engine or I basically have to read the official documentation and read through all the code? I do want to learn some source engine though :) 

Share this post


Link to post
Share on other sites
Stick to Unity. For better or worse, Unreal and Unity have commoditized the game engine industry, and there's not a compelling argument for using <insert random company>'s in-house engine for third-party developers anymore. This applies to Source just as much as to any other in-house engine.

Rocket jumping is a pretty trivial mechanic. If a rocket explosion goes off then add a physics impulse to any object in the explosion radius pushing the object away from the explosion. Done.

Share this post


Link to post
Share on other sites

Well I am also wondering if anyone knows any good tutorials for source engine or I basically have to read the official documentation and read through all the code? I do want to learn some source engine though smile.png

You'd have much better luck asking in one of the half-dozen of active Source Engine-specific development/modding communities. They can point you to the up-to-date resources.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement