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Binary protection service for Android and Unity games (feeler)

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Hello everyone,
I wanted to share the news that we will be launching a new binary protection service for Android and Unity games in September.  I wanted to get a feel for the level of interest that you all might have in such a service.  We have been helping game developers in Asia for about a year now, and we are eager to help you all as well.
I would very much appreciate it if you could reply with your interest (a. very interested, b. interested to learn more, c. no thanks), and also provide any additional thoughts.  Any feedback on what you would like to see added would be very helpful as we prepare for this launch.  
Product features:
  • SaaS-based binary protection for Android and Unity-based games (simply upload and download your protected APK)
  • File types covered: DEX, native .SO, Unity-based .DLL
  • Anti-memory hacking module: prevents memory hacking tools (e.g., Game Guardian, Game Killer, Game Hacker) from modifying game values
  • Anti-tampering
  • Live dashboard for app activity at individual install-level, including memory hacking and tampering attempts, and root detection
  • Optional kill-switch to shutdown “suspicious” apps at an individual install level

  • MAU (monthly active user) based pricing —> pay as you grow, great for new games!
    • Free up to 10K MAU
    • Start charging per MAU once MAU > 10K
    • PM me to learn more!


Looking forward to hearing your thoughts.  Thank you everyone!


- jeff

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