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About to start my graphics course

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Graphics can be something as simple as putting animated characters and objects on a screen. Or it can be an approximation of what we see in real life. Or anything in-between.

 

Expect heavy use of and solid in knowledge in: geometry, linear algebra, and calculus. Expect to translate that math into code.

 

It's math and code.

Edited by Alpha_ProgDes

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