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lucky6969b

Wireframe mode doesn't display with the color?

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I just simply add a material to the mesh which is rendered in wireframe mode.

But the mesh seems not to pick it up.

Why was that?

Thanks

Jack

void AABB::Render() const 
{
	if (m_bRenderable) 
	{
		m_pDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_WIREFRAME);
		//m_pDevice->SetTexture(0, NULL);
		D3DMATERIAL9 mat;
		mat.Diffuse = D3DXCOLOR(1.0f, 0.0f, 0.0, 1.0f);
		mat.Ambient = mat.Diffuse;
		m_pDevice->SetMaterial(&mat);
		mBoundingBoxMesh->DrawSubset(0);
		m_pDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID);
	}
}
Edited by lucky6969b

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Just to be sure, do you see the expected colors with the exact same code but with solid fill mode?

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