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Pyblish - Test-driven content creation

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Hi GameDev,


I'm just about finishing up a Learn By Example series for Pyblish, the test-driven content creation framework, and would like to share it with you.




It covers the fundamentals of publishing, why it's important and how to make the best of it, along with some technical tips and tricks about it's API. For those new to Pyblish, it also has installation instructions - especially for Windows - along with some background on what publishing is and where it comes from.


Enjoy and let me know what you think!


See also


- Previous GameDev post

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