• Advertisement
Sign in to follow this  

Need information on game server design

This topic is 987 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

First off I will just say that I have been programming for years and I am very familiar with sockets and multiplexing/async network io. 

 

This will be for developing a large scale game server (like for a 3d MMO).

 

I need to know things like:

  • Architecture(s)
  • common issues to look out for
  • best practices
  • common components of a game server (sync server, chat server, etc)

 

I can fill in any gaps that I have. I just need to know all the moving parts.

 

Thanks ~ mullagain

Edited by mullagain

Share this post


Link to post
Share on other sites
Advertisement

This topic is 987 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Advertisement