glaux?!?!?!?
HELP!
i get strange glaux errormessages when using some nehe tutorials with textures... can anyone plz send me the newest files or tell me what my problem is?
I use Borland C++ Builder 5.0
and.... i am a n00b, so try to be fair ;o)
thanks... CoolX
ah... i forgot to tell the errormessage...
[Linker Fehler] Unresolved external ''auxDIBImageLoadA'' referenced from C:\C++ OPENGL\P5YT3DX\MAINFORM.OBJ
i used the raw code from nehe, i used it in my modified code, i even tried it on a friends pc - with no effect....
HELP PLZ... :o(
CoolX
[Linker Fehler] Unresolved external ''auxDIBImageLoadA'' referenced from C:\C++ OPENGL\P5YT3DX\MAINFORM.OBJ
i used the raw code from nehe, i used it in my modified code, i even tried it on a friends pc - with no effect....
HELP PLZ... :o(
CoolX
It is telling you it can''t find that function.
So either write it, or link to the correct .lib.
So either write it, or link to the correct .lib.
hmmm... i linked the glaux.lib, and i have copied all functions (glLoadTexture()) requiered...
may it be possible that my glaux.lib is too old? i have borland c++ builder 5.0, and i''ve read from a glaux.lib that was made for nehe''s tutorial....
if someone has another lib, or something else, then plz send it to me:
icq: 95287023
e-mail: coolx@t-online.de
if someone has another lib, or something else, then plz send it to me:
icq: 95287023
e-mail: coolx@t-online.de
Try creating the lib on your own. In your C++Builder\Bin directory there''s a program called implib. Run your command line (Start...Run...Command.com) and use implib like this:
implib glaux.lib c:\windows\system\glaux.dll
(or wherever your DLL is).
You should end up with a glaux.lib in your Bin directory that''s usable for this.
implib glaux.lib c:\windows\system\glaux.dll
(or wherever your DLL is).
You should end up with a glaux.lib in your Bin directory that''s usable for this.
i did it as you said, but now i have another problem...
my glu32.dll causes an EAccessViolation when the following lines are compiled:
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
glEnable(GL_TEXTURE_GEN_S);
glEnable(GL_TEXTURE_GEN_T);
my glu32.dll causes an EAccessViolation when the following lines are compiled:
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
glEnable(GL_TEXTURE_GEN_S);
glEnable(GL_TEXTURE_GEN_T);
thats crazy... i have done all well, but there is no texturemapped font on the screen...
now i have decided to puplish my code - please have a look at it.
oh - and i know that 80% is copied from nehe...
http://helan.hypermart.net/c/
now i have decided to puplish my code - please have a look at it.
oh - and i know that 80% is copied from nehe...
http://helan.hypermart.net/c/
glaux is buggy + has known memory leaks. the makers of glaux recommend that u use the glut library instead
I had the EXACT same problem with glaux. the thing is - glaux is not implibible (hehe). i found a nice site where i could download the Borland headers for glaux lib that make use of it. Unfortunately, as with most useful stuff, i forgot to make a note where.
Last week i literally blew up my old hard drive (just for the record - it WAS an accident) and smarter people sometimes figure out there might have been some loss of data , so whatever i have ever backed up of those files on disks or cd''s is pretty dim at this moment, but i''ll try to salvage anything i can since i really couldn''t fine the site myself anymore either.
anyway - if you fail as well - post another reply. i hope to get cable set up (finally...) next Wednesday, so i''ll get a better connection and more net-time and hopefully will be able to mail these files to you.
keep cool!
Last week i literally blew up my old hard drive (just for the record - it WAS an accident) and smarter people sometimes figure out there might have been some loss of data , so whatever i have ever backed up of those files on disks or cd''s is pretty dim at this moment, but i''ll try to salvage anything i can since i really couldn''t fine the site myself anymore either.
anyway - if you fail as well - post another reply. i hope to get cable set up (finally...) next Wednesday, so i''ll get a better connection and more net-time and hopefully will be able to mail these files to you.
keep cool!
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