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Two free workshops for academics interested in OpenGL ES rendering on mobile devices

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At Universities, graphics technologies are generally taught as part of game development or the computer science curriculum, and are based on standard console or PC graphics. Since mobile devices are becoming increasingly popular, it is important that developers also understand the specific constraints of mobile devices where power-efficient rendering is a must.

We at http://www.powervrinsider.com have partnered with Darren McKie (games and graphics programme leader at the University of Hull) to organize a workshop designed to introduce real-time rendering using OpenGL ES on mobile devices to students who have little or no prior experience with 3D graphics programming.

You can sign up for the workshops here:

http://community.imgtec.com/event/mobile-graphics-one-day-workshops/

 

and download the teaching materials here (requires free account):

http://community.imgtec.com/downloads/an-introduction-to-mobile-graphics/

Please let me know if you have any questions or if I need to repost this somewhere else.

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