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[RELEASED] High-Resolution Photoscanned Models for Unity

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Greetings from Skull Theatre,


While we continue work on our first game title Rustclad (learn more at Rustclad.com), we have decided to make some of our 3D digital assets available for use by other game devs via the Unity Asset Store! All models have been captured from real-world objects using photogrammetry technology and we think the results are both beautiful and unique. Right now we have five packs available; fungus, barnacles, seashells, basic rocks, and decorative rocks, but are hoping to add more in the future. Check out our wares

HERE and give us your feedback!


Some previews:











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These look fantastic.

I have two questions.

Firstly are there plans to release them as ue4 assets too and secondly how do you do the de-lighting of the textures as this has always fascinated me.

Please do more like this!

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