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another attempt at making game music - first time I made it loopable

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Hi,

 

I posted on this board before and got really useful feedback.

When I tried working on the posted track to improve it I had a surge of new ideas and ended up with a new piece. It kinda has a similar feeling to it (mechanical, engineering, tinkering), which I think is great since it's a good theme for adventure games.
If anyone is interested I would love to hear your opinions - are there any unfitting parts in it? Do you think the overall pace is good or does it change too much?

https://soundcloud.com/hyperdemented/clockwork-factory

(For reference, this was the mentioned song I posted here before: https://soundcloud.com/hyperdemented/blueprints)

Cheers,
Clem

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I am not a composer but I think it is really nice. Didn't see any unfitting parts.

 

I would say that it might be too long for a loop if it had to really be in a game.

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I am not a composer but I think it is really nice. Didn't see any unfitting parts.

 

I would say that it might be too long for a loop if it had to really be in a game.

yeah I was worrying about it maybe being to long - I think for this one it's still okay, but I definitely plan on doing shorter loops in the future

 

Very nice work overall, it gets a little mid-range heavy at times but it's a small issue. Very Danny Elfman-ish.

I did mash up a lot of instruments at some parts. I usually try to compensate for that by adjusting volume level of the instruments accordingly. Might need some adjustment then, thanks for the hint

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