Jump to content
  • Advertisement
Sign in to follow this  

Maya baking textures

This topic is 1190 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello. I'm new to Maya modeling and I was trying to bake some textures and I don't understand what I'm missing.

I create some pieces of geometry that I combine into a single mesh.

I duplicate the single mesh for later use.

I select the original mesh by faces and assign different materials with textures to different faces. So one mesh and multiple textures.

I create a planar mapping. I go to the Transfer maps and set the duplicated mesh as the target and the multiple materials mesh as the source.

I select the diffuse map and hit Bake. I always get a black texture. or a black texture with a little texture in the middle that does not represent all my textures combined.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!