Jump to content
  • Advertisement
Sign in to follow this  
Alpha_ProgDes

Is there a language like Python but without the tab requirement?

This topic is 1187 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement

Potentially many, or potentially very few. When you say "a language like Python," what do you mean? What qualities does Python have that you want in another language? The interpreted nature? The dynamic type system? The existence of list comprehensions?

Share this post


Link to post
Share on other sites

I get that significant white-space is weird for those used to curly-braces langauges, but why the resistance to such cosmetic differences when clearly you see the value in Python for its other merits? Isn't that a bit like refusing to learn to drive in a foreign country where they happen to install their steering wheels on the side opposite of what you're used to?

 

Sure if feels non-ergonomic for awhile, but it starts to feel natural before you know it.

Share this post


Link to post
Share on other sites

Potentially many, or potentially very few. When you say "a language like Python," what do you mean? What qualities does Python have that you want in another language? The interpreted nature? The dynamic type system? The existence of list comprehensions?

 

Interpreted? Sure.

 

Dynamic types? Yes.

 

List comprehenisions? Yes.

 

Functional and Object-Oriented capabilities? Yes.

 

What would you prefer instead of tab indentation, to determine scopes? C-style curly brackets?

 

Anything but tabs.

Share this post


Link to post
Share on other sites

 

Anything but tabs.

You are, I take it, aware that tabs are very frowned upon in the python community?

Most people use spaces instead.

 

 

Obviously, I have been misinformed. I thought that tabs were the way one indents in Python therefore scoping variables, methods, classes, and other constructs.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!