Sign in to follow this  

[D3D12] Barriers and Fences

This topic is 818 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Resource barrier are a way to tell the GPU that you are switching the resource state. You see on the GPU a Resource is just that a resource. It can be in many different states. So resource barrier just let you set the resource state you want it to be before modifying that state.

Share this post


Link to post
Share on other sites

This topic is 818 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this