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Unity Tutorial: Porting Games to Windows Store and Windows Phone

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Watch course: http://bit.ly/1Ko4Z2a

 

If you are a Unity game developer who wants to increase your reach by bringing your existing iOS, Android, or PC games to Windows Store and Windows Phone, roll up your sleeves and join us for this practical, step-by-step deep dive. At the end of the training, you can have your full game ported!

Experts Jaime Rodriguez and Mickey MacDonald walk you through an end-to-end port and explore the requirements, tools, Windows APIs, and must-implement Windows features. In these working sessions, they explain optimizing for Windows hardware and troubleshooting porting issues. Jaime and Mickey share lessons learned, cover the common pitfalls to avoid, and even offer advice on how to monetize your app and how to submit it to the Windows Store. Don't miss this chance to get your games out to an even larger audience!

Download the projects that are covered in the course:
https://github.com/ScruffyFurn/SumoBl...
https://github.com/ScruffyFurn/Window...
https://www.assetstore.unity3d.com/en...

Instructors | Jaime Rodriguez - Microsoft Principal Program Manager; Mickey MacDonald - Microsoft Canada Technical Evangelist
Getting Started

Ramp up your Windows application development, with a look at prerequisites, walk-throughs of the tools, a review of the project structure, and a discussion of useful tips for ongoing iterations when exporting Unity projects that target Windows.
Porting Unity Games to Windows

Gain a greater understanding of feature detection for hardware and of design patterns for optimal UX, along with run-time differences and code reuse. Walk through the differences you might encounter, and explore recommended patterns.
Native Integration

Gain a greater understanding of feature detection for hardware and of design patterns for optimal UX, along with run-time differences and code reuse. Walk through the differences you might encounter, and explore recommended patterns.
Optimizations

Find out about tools and patterns you can use to rapidly create a high-quality game, and explore debugging and optimizations.
Monetization & Packaging

Check out the options for monetizing your game, such as trials, ads, and in-app purchases. Get pragmatic, data-driven tips on selecting a monetization model, and review submission and certification procedures for the Windows stores.
Programs

Explore special offers available to Unity developers to get free hardware for testing, assets, advertisement, and many other benefits. Learn how Microsoft can help you succeed in Windows.
Next Steps

Take this opportunity to find out more about porting Unity games to Windows Store and Windows Phone.

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