Jump to content
  • Advertisement
Sign in to follow this  
hpdvs2

Sections for an Art Bible?

This topic is 1030 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement

As a 3D modeler I want complete, approved, signed and stamped reference sheets. Noting worst than learning you will have to remodel a building because some one wanted more natural lighting.

 

Also cropped images, of key assets. It takes a lot of time to model a armour set, only a few seconds to cut out the boots if that is all you want.

Share this post


Link to post
Share on other sites

If the game has a system where the color of something (clothes, pets, mounts, houses) is determined by (dye, paint, or genes), then this kind of system absolutely needs its own section.  Cant tell you how many times I've seen a kludged, broken system where they didn't establish the full range of colors, number of colors, number of textures, number of body parts or clothing article types, etc. early on in the design.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!