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tj963

Transformed and lit verticies

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Hi, Is it possible to combine 3d verticies and rhw verticies in the same scene? (I don''t think those are the proper names) And if it is, how do you set the World matrix to get the 3d objects where you want them in relation to the rhw verticies? Thanks, tj963

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re: Is it possible to combine 3d verticies and rhw verticies in the same scene?

Yes its possible, that's what I did when I was testing my transformation and lighting pipeline.

re: And if it is, how do you set the World matrix to get the 3d objects where you want them in relation to the rhw verticies?

In my case I used the same world matrix for both. It depends on what you want to do?

Edited by - Abstract Thought on November 16, 2001 7:09:36 AM

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Guest Anonymous Poster

#include

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Guest Anonymous Poster

#include

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Guest Anonymous Poster
  
#include <iostream.h>

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