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Play a video in a universal platform app

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Hey guys!
I want to play a video in my UWP app, I'm using DirectX 11 with native c++ (without xaml). I tried this sample solution but I had a problem with IMFMediaEngine::TransferVideoFrame; it failed when the d3d11 device was created with D3D_DRIVER_TYPE_SOFTWARE flag but it worked fine with D3D_DRIVER_TYPE_WRAP... I looked into it, I found out that it was a problem with NVIDIA Graphic cards. 

Is there any other free solution to play a video to a D3D11 Texture in UWP apps ?
thank you guys smile.png

Edited by IromY44

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