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Chris Estevez

HacknPlan, a planning tool for gamedev, launches an open beta

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Hi there,


Like 6 months ago I started the development of a project planning tool designed for game development. You could say that is something like Trello, but organized in a different (less generic) way, trying to be useful for game developers, specially for solo devs and small teams. The idea is, once the core is stable, to find where the needs of game developers are, which integrations are most interesting, and focus on adding those things on top. I think having something dedicated opens up new possibilities we don't have with generic tools.


I released an open beta this week (this is a hosted web application), that you can find here in case you're interested: I'm just taking the first steps, there is a long way to go, but even though you think you wouldn't use it or it lacks many features at this point, it would be very helpful for me if you try it and give me some feedback.


By the way, it's free :-)


You can also take a look to the roadmap to see what is planned for the future.



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