Good evening, I am growing close to the point where I need a good solid budget for finishing my first game project. I am making, publishing and marketing my own 2D RPG.
The programming is almost finished, I have a vertical slice of the game complete and so the big next step is sourcing assets to fill the game out and inputting different data for different monsters etc.
I am going to write a list of everything I believe I need and would really appreciate anyone who is willing to take a look at it and let me know if there is any area I have overlooked, or any area that deserves to be split into more pieces.
Engineering
Programming (free, done by me)
Exporting (free, done by me)
Testing (mostly friends but will likely have to pay some people too)
Publishing (different costs for different platforms)
Rating (different costs for different platforms)
Art
Concept Art (contracted out, doubling as promotional material)
In Game Assets (all sprites, animations, UI and environments contracted out)
Other Promotional Art (completed by partner)
Audio
Sound Effects (either stock or contracted out)
Music (either stock or contracted out)
Marketing and Promotion
Conferences (the ambition is to show at some appropriate conferences)
Contacting Press (l may pay for a well presented press kit but the leg work will be done by me)
Business
Fees (different business fees depending on which state I register in)
Taxes (bleh)
Thank you for your time!